Clay Golem

A Clay Golem is a golem, created by an engineer as a servant. It is a mindless construct, animated by an elemental spirit, able to understand simple instructions and programming in a single language chosen at the time of creation. It can speak the same language, with a very simple vocabulary.

Clay Golems look like clay golems.

Clay Golems are brutes; that is, they excel at smashing things.

The base for a golem's statistics is equal to the level of the engineer who crafted it. Under the command of an Artificer, a golem improves with training, and it is instead based on the Artificer's level.

Basic Statistics
  • Size: Large (occupies 4 squares, reach is 2 squares)
  • Hit Points: 250% of base
  • Critical Chance: 20% + 2% per level
  • Will: 10% + 1% per 2 levels
  • Fort: 20% + 1% per level
  • Movement: 6 squares
  • Construct: Immune to disease and poison.
  • Mindless: Immune to mental effects, except compulsions; a golem's ability to be programmed makes it impossible to be immune to compulsions.
  • Fortification: 100%.

Offensive Abilities
  • Pound: At-will, std, melee attack, burst 1; enemies suffer heavy physical damage, and the golem gains 1 point of Rage.
  • Clobber: Recharge 33%, std, melee attack; 200% heavy physical damage, plus optional push 10, plus knockdown. Grants +1 Rage.
  • Ground Slam: Recharge 33%, std, close burst 2; enemies suffer heavy physical damage plus stun 1 rd (Fort negates) plus knockdown. Grants +1 Rage.

Defensive Abilities
  • Arm Guard: At-will, swift; gain +50% Block in one direction until next turn. Can grant to self or to any creature within reach.

Other Abilities
  • Push: At-will, swift, melee range; push 5 plus knockdown.
  • Rage: Each time the golem suffers damage (max 1/rd), the clay golem gains 1 point of Rage. Certain attacks also grant Rage.
    • For each point of Rage, the golem gains +30% to physical damage dealt.
    • Each round, golem has a 1% chance per point of Rage of going out of control, attacking all targets without discretion, losing 1 point of Rage. Berserk ends when 0 rage is reached. (Artificers can use certain spells to end this effect prematurely)
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